Project K – Polish and Effects
Our brand new level loader:
New closed gate effect…
… as well as an open variant:
We realized we needed better indicators on which way the characters will run when they encounter a scene element, particularly on busy scenes, so we’ve added some arrows to those elements that will alter their direction:
There’s also some new effects on the teleporter well, including a nice satisfying splash when the characters enter it,
This coming week we’ll replace the in-stage user interface for something cleaner, as well as add the final particle effects instead of some of the placeholders.
















