Real-world testing and Improving spherical obstacle avoidanceJul 13, 07:36 AM

Over the weekend I pushed some UnitySteer changes to the development branch on Github. Some of these came about as a result of testing in unexpected conditions, so I thought a write-up might be interesting.

I was looking for some simple prototyping models,...

Comment more »

UnitySteer changes and re-organizationJul 3, 03:10 PM

I’ve just pushed to github the vast set of changes to UnitySteer, which completely re-organizes the way that vehicles are created.

So what changed?

Comment more »

Back from ParisJun 25, 10:34 AM

The Paris Game AI Conference is over, and what a great conference it was. My favorite talks were Mikko Mononen‘s discussion of local navigation, with his lucid discussion of avoidance techniques (delivered in a very playful...

more »

UnitySteer updatesFeb 10, 03:49 AM

There’s been a few updates pushed to the UnitySteer github repository , as well as the example project. They concern mainly documentation of the sample code, to ease the component’s use for new programmers just coming into it and unfamiliar with how to use it.

If you have...

more »

UnitySteer - Steering components for UnityJul 8, 07:04 PM

We’re releasing UnitySteer, a library that helps your game characters or vehicles maneuver around a scene: how to accelerate and for how long, how to turn depending on vehicle characteristics, how to act when avoiding obstacles or neighbors, how to keep a distance from other agents, and many other cases.

Comment more »

UnitySteer - Obstacle avoidanceJul 8, 07:03 PM

Fast moving agent with obstacle avoidance example for UnitySteer.

Comment more »

UnitySteer - Lightning bolt exampleJul 8, 07:02 PM

Pursuing lightning example for UnitySteer.

Comment more »

UnitySteer - Boid exampleJul 8, 07:01 PM

Obligatory boid example for UnitySteer.

Comment more »

Coming up next...May 19, 10:57 AM

We’ve been busy lately with a couple internal projects, and have fallen a bit behind on the articles. This all shall be remedied this coming weeks – we’ve got pieces coming on: […]

Comment more »

Rune Memory on YouTubeApr 16, 09:18 AM

Thomas has posted a sample video of Rune Memory on YouTube, which also showcases the music by Vel9 Studios. Meanwhile it continues to get good ratings and reviews on the iTunes App Store, much to our pride. One of my favorites: more »

« Older