Mikko's Navigation loop presentation18 days ago
Mikko Mononen uploaded a few days ago the presentation for his excellent Paris Game AI Conference on the navigation loop, which doubles as code samples. Definitely worth checking out.
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more »Mikko Mononen uploaded a few days ago the presentation for his excellent Paris Game AI Conference on the navigation loop, which doubles as code samples. Definitely worth checking out.
Alex Champandard has updated the AIGameDev with a summary and photos from the Paris ’09 AI conference. Alex presents a great summary of all talks, along with the slides for each one. The conference itself was a great experience, and while the talks were great, even more...
I’m currently at the very interesting AIGameDev conference in Paris. Great talks both during the conference and on discussions outside, I’ll write more once I’m back at the home base.
Rune Memory has been released on the iTunes store, and it’s already getting some positive reviews.
Thomas Pasieka has been prodding me for a while now to get in on iPhone development, and I guess it was just a matter of time before we gave in.
Rune Memory, a simple but gorgeous collaboration with 3DAttack, is awaiting approval on the App Store and will...
Wow, what a week. Unity Technologies released Unity 2.5, which supports Windows as an authoring environment and is sure to bring all sorts of people into the community. AngryAnt released Path 1.0, which we started using during its beta for a client project...
It took a while to write this, since I have been catching up with work and sleep after the Game Jam. The whole experience was a blast and involved going 60 hours without sleep, including running some errands (since I knew I would be tied up the whole weekend), like going home to prepare the equipment and some snacks.
Ok a lot of snacks.
Things have been busy around here. We have been working on two AI-related projects, one for a client, and another one a library that will be freely available once it’s done, so we have had to hold on our regular diet of articles. Fear not, more are coming, including an...
After 48 hours of intense coding, the first Global Game Jam is over. I’m in Germany myself for Casual Connect Europe among other things, so I couldn’t attend the Costa Rica jam, but Rodolfo participated....
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